Capcom aired another information-packed Resident Evil Showcase program including new information on the upcoming highly anticipated survivor horror title Resident Evil Village and other franchise news. In addition to a new trailer with gameplay footage featuring new enemies and areas of the mysterious village, Capcom confirmed the popular “The Mercenaries” game mode returns with added features in Resident Evil Village.
Capcom also confirmed details for the limited time demo coming to all platforms on May 2 (CET), with PlayStation players getting early access starting April 18. Celebrations marking the Resident Evil™ 25th anniversary this year also continued with new ways to experience the franchise across several content partners.
The latest trailer for Resident Evil Village pulls fans deeper into the enigmatic locale with a peek at the diversity of environments and enemies players will encounter. New footage provided clues to an immense underground factory possibly mass producing humanoid creatures, and a vast man-made lake barely concealing what appears to be a colossal aquatic monster.
The mysterious man from the January Resident Evil Showcase is revealed to be Heisenberg. Though his name is now known, his role remains unclear in protagonist Ethan Winters’ quest to find his daughter. Series veteran Chris Redfield also makes an appearance with questionable motives, creating more mystery as to what his role is.
The heart-pounding action does not stop once Ethan’s story concludes. The fan-favorite game mode, “The Mercenaries,” makes its much requested return with rich content and rewards, providing variety and replayability beyond the main gameplay in Resident Evil Village. Players must complete increasingly challenging objectives before the clock runs out in this additional game mode, which is unlocked by completing the main campaign.
The Duke merchant from the main game appears in the mode, offering weapons and upgrades to help tackle the challenges. Additionally, players can acquire abilities that enhance their weapons or physical abilities. It will be up to each player to strategize which load out will be the most effective for each objective.